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Climbing Claws

Climbing claws are retractable spikes worked into the arms and legs of a suit of armor. When wearing this armor, you gain a climb speed equal to one-half your armored walking speed. Additionally, you can re-roll a failed Climb check (keeping the better result) and can Take-10 on Climb checks even when rushed or threatened.

The wearer can use climbing claws to attack foes in melee. They count as being weapons two sizes smaller than the wearer, and they deal slashing damage equal to the base claw damage for a beast of that size. For example, a Medium character would have Tiny climbing claws that deal 1d4 slashing damage.

Cost: 200Cr
Hard Points: 1
Restrictions: None

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Page last modified on February 27, 2016, at 12:10 AM