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Flashsnap

Often preferred by bodyguards or bounty hunters that may find themselves overwhelmed by individuals, a Kinetic Screen emitter can be modified to suddenly discharge on contact. On impact a Flashsnap Shield creates a sudden-- and painful --energetic feedback that deals 2d6 [Energy(Ion)] damage for each 5 points of remaining SR available, completely draining the capacity of the shield. If reduced to SR:0 in this fashion, the unit cannot be recharged until it is connected to an external power source, such as a Ship's Systems, Power Generator, or other compatible power source.

Cost: 1,000Cr
Hard Points: 1
Restrictions: Restricted
Special: Can only be installed on Kinetic Screen shield units.

[TCS]

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Page last modified on May 12, 2016, at 10:56 AM