The first functional laser weapon in a human hand was designed and built by Eli J. Hotchner, who had perfected the compacting lens technology necessary to focus hard light into a singular beam that could still be projected at range. Precision technology was always their focus, even if competitive power was not.
Hotchner Weapons have an extend critical range and multiplier. This effect stacks with all other sources, so
20/x2 becomes
19-20/x3,
19-20/x2 becomes
18-20/x3, et cetera. The trade-off for this improved critical function is an additional
-1 Power Penalty on damage rolls.
Hotchner Shield Units are continually capable of pumping energy into their emitters so long as it has not been reduced to SR:0, recovering SR:+1 every round up to their maximum without needing to spend a recharge action.
Cost: +50% of the Base Cost
Restrictions: Can only be applied to Ranged Energy Weapons and Personal Shields
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