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Stun Baton

A simple impact rod with an integrated power system, stun batons can be activated as a Swift Action to deal additional stun damage on top of the standard weapon damage on a successful attack.

Damage: 1d6 [Bludgeoning]
Stun Damage: 2d6
Weight: .5kgs
Hard Points: 1
Classification: Simple
Range: --
Base Price: 150Cr
Availability: --
Size: Small
Special: A stun baton requires an energy cell to operate.

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Page last modified on May 02, 2016, at 07:16 PM