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Tremor Cell

Weapons augmented by a tremor cell accessory allow the wielder to subdue rather than kill an opponent, by dazing it. A weapon with a tremor cell can be set to stun as a Swift Action, and does Stun Damage equal to its normal damage.

Cost: 1,000Cr
Hard Points: 1
Restrictions: Can only be applied to Advanced Melee Weapons, and Exotic Melee Weapons that utilize an energy cell. Can not be applied to any weapon larger than Medium

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Page last modified on February 27, 2016, at 02:33 AM