1 Weapon Lot
|
Starter Basic Pistol
Damage: 2d4 [Piercing]
Rate of Fire: Single
Capacity: 10 / Magazine [ ammo ]
Weight: 1.4kgs
Hard Points: 1
Classification: Pistol
Range: Pistol
Base Price: 250Cr [Value: 75Cr (Offbrand, Outdated)]
Availability: Licensed
Size: Small
|
Starter Heavy Pistol
Damage: 2d6 [Piercing]
Rate of Fire: Single
Capacity: 8 / Magazine [ ammo ]
Weight: 2.1kgs
Hard Points: 2
Classification: Pistol
Range: Pistol
Base Price: 400Cr [Value: 120Cr (Offbrand, Outdated)]
Availability: Restricted
Size: Medium
Special: If you use Double Attack, Triple Attack, or Rapid Shot feat with a heavy model pistol, you take an additional -1 Equipment Penalty to attack rolls.
|
Starter Holdout Pistol
Damage: 2d4-1 [Piercing]
Rate of Fire: Single
Capacity: 6 / Cartridge [ ammo ]
Weight: .5kgs
Hard Points: 0
Classification: Pistol
Range: Pistol
Base Price: 400Cr [Value: 120Cr (Offbrand, Outdated)]
Availability: Illegal
Size: Tiny
Special: The compact design of these firearms grants a +5 Equipment Bonus on Stealth checks made to conceal the weapon.
|
|
Starter Reserve Laser
Damage: 3d4-3 [Energy]
Rate of Fire: Single
Capacity: 6 / Energy Cell
Weight: .5kgs
Hard Points: 0
Classification: Pistol
Range: Pistol
Base Price: 300Cr [Value: 90Cr (Offbrand, Outdated)]
Availability: Illegal
Size: Tiny
Special: All laser weapons receive a +2 Precision Bonus to attack rolls. The compact design of these firearms grants a +5 Equipment Bonus on Stealth checks made to conceal the weapon.
|
Starter Light Laser
Damage: 3d4-3 [Energy]
Rate of Fire: Single
Capacity: 100 / Power Pack
Weight: 1kg
Hard Points: 1
Classification: Pistol
Range: Pistol
Base Price: 500Cr [Value: 150Cr (Offbrand, Outdated)]
Availability: Restricted, Rare
Size: Small
Special: All laser weapons receive a +2 Precision Bonus to attack rolls.
|
Pulse System Modification
Pulse Systems may be applied to any Simple Melee weapon that deals Slashing Damage. This weapon does not receive the Offbrand Manufacturer or Outdated Quality
Damage: +1d [Slashing]
Weight: By weapon
Hard Points: By weapon [Pulse System uses 0 Hard Points]
Classification: Advanced Melee
Range: --
Base Price: -- [Value: 8x Base Cost of upgraded weapon]
Availability: Restricted
Size: By weapon
Special: All Pulse Weapons require an energy cell to operate
|
2 Weapon Lots
|
Starter Basic Rifle
Damage: 2d6 [Piercing]
Rate of Fire: Single, Autofire
Capacity: 20 / Magazine [ ammo ]
Weight: 4kgs
Hard Points: 2
Classification: Rifle
Range: Rifle
Base Price: 600Cr [Value: 180Cr (Offbrand, Outdated)]
Availability: Restricted
Size: Medium
|
Starter Carbine Rifle
Damage: 2d6 [Piercing]
Rate of Fire: Single, Autofire
Capacity: 20 / Magazine [ ammo ]
Weight: 3.2kgs
Hard Points: 1
Classification: Rifle
Range: Rifle
Base Price: 500Cr [Value: 150Cr (Offbrand, Outdated)]
Availability: Restricted
Size: Medium
Special: Carbine rifles come fitted with a collapsible stock. Treat the weapon as a Pistol for the purposes of proficiency and range when the stock is folded.
|
Starter Heavy Rifle
Damage: 2d8 [Piercing]
Rate of Fire: Single, Autofire
Capacity: 30 / Magazine [ ammo ]
Weight: 6kgs
Hard Points: 3
Classification: Rifle
Range: Rifle
Base Price: 1,200Cr [Value: 360Cr (Offbrand, Outdated)]
Availability: Military
Size: Large
|
|
Starter Light Rifle
Damage: 2d4 [Piercing]
Rate of Fire: Single, Autofire
Capacity: 15 / Magazine [ ammo ]
Weight: 3.2kgs
Hard Points: 2
Classification: Rifle
Range: Rifle
Base Price: 500Cr [Value: 150Cr (Offbrand, Outdated)]
Availability: Licensed
Size: Medium
Special: Due to their size and design, light rifles with with a default magazine can be reloaded with a Swift Action instead of with a Move Action. This quality is lost if the extended magazine, slug transducer, or other modifications that adjust the magazine are installed.
|
Starter Shotgun
Damage: 3d6 [Piercing]
Rate of Fire: Single
Capacity: 10
Weight: 4kgs
Hard Points: 2
Classification: Rifle
Range: Pistol
Base Price: 275Cr [Value: 83Cr (Offbrand, Outdated)]
Availability: Licensed
Size: Medium
Special: This weapon is treated as having the Inaccurate Quality, and cannot attack at Long Range or further. At Short Range it only does 2d6 [Piercing] damage.
|
Starter Sniper Rifle
Damage: 2d8 [Piercing]
Rate of Fire: Single
Capacity: 10 / Magazine [ ammo ]
Weight: 6kgs
Hard Points: 3
Classification: Rifle
Range: Rifle
Base Price: 1,500Cr [Value: 450Cr (Offbrand, Outdated)]
Availability: Military
Size: Large
Special: Successful critical hits deal an extra die of damage prior to doubling the damage. Attacks with a sniper rifle also have an extended critical hit range by 1 ( ex: 20/x2 becomes 19-20/x3 ).
|
|
Starter Laser Rifle
Damage: 3d4-2 [Energy]
Rate of Fire: Single, Autofire
Capacity: 50 / Power Pack
Weight: 4.5kgs
Hard Points: 2
Classification: Rifle
Range: Rifle
Base Price: 1,000Cr [Value: 300Cr (Offbrand, Outdated)]
Availability: Restricted, Rare
Size: Medium
Special: All laser weapons receive a +2 Precision Bonus to attack rolls.
|
Starter Plasma Rifle
Damage: 3d8 [Energy, Piercing]
Rate of Fire: Single
Capacity: 10 / Cell
Weight: 7kgs
Hard Points: 3
Classification: Rifle
Range: Rifle
Base Price: 2,500Cr [Value: 750Cr (Offbrand, Outdated)]
Availability: Restricted, Rare
Size: Large
Special: The plasma rifle cannot benefit from any Feat, Talent, power, or Modification that allows for more than one shot per turn, such as Rapid Fire, Double Attack, or Rapid Cycle Chamber.
|
|
3 Weapon Lots
|
Starter Heavy Machine Gun
Damage: 3d8 [Piercing]
Rate of Fire: Autofire Only
Capacity: 60 / Magazine [ ammo ]
Weight: 12kgs
Hard Points: 3
Classification: Heavy
Range: Rifle
Base Price: 4,000Cr [Value: 1,200Cr (Offbrand, Outdated)]
Availability: Military
Size: Large
|
Starter Flamethrower
Damage: 3d4 [Energy (Fire)]
Rate of Fire: Single
Capacity: 5 / Cartridge
Weight: 7kgs
Hard Points: 2
Classification: Heavy
Range: --
Base Price: 1,500Cr [Value: 450Cr (Offbrand, Outdated)]
Availability: Military, Illegal
Size: Medium
Special: The flamethrower is an Area Attack weapon.
|
Starter Rocket Launcher
Damage: 6d4 [Slashing]
Rate of Fire: Single
Capacity: 4 / Magazine
Weight: 10kgs
Hard Points: 3
Classification: Heavy
Range: Heavy
Base Price: 2,500Cr [Value: 750Cr (Offbrand, Outdated)]
Availability: Military
Size: Large
Special: The rocket launcher is an Area Attack weapon
|